Right so my options for combative creatures are Elementals and Shades, and ghosts might give me other options if I wanna exhume some graves. I think at least one elemental for now should go a long way, I would use shades but…...they get hurt by all light so that might cause problems considering the openness of the location I am in. I very carefully focus on the idea of an earth elemental, quietly pushing energy into the ground in front of my gem. The energy began to drain from me and slowly coalesce into a humanoid form of pebbles and stone.
As it formed it began to shift and roll in an odd way before it cemented itself into existence. With it forming I felt a surge of energy push into me, and I could feel a connection with this elemental, like it was an extension of myself. It moved on its own though and every action it took was its own, it was sorta like a cell, but on a larger scale. Yeah, I think that comparison works, it works on its own but it is also mine and me, so that’s a good way to compartmentalize this. With the elemental created and my mind set I can finally get to these rooms, they seem rather important and should be able to help me survive.
Rooms:
Graveyard: (Intrinsic)
[Common]
A small burial ground, once attached to a church.
As it stands the small patch of earth is filled
with the dead and forgotten of the world
Well that tells me a bit, though I can’t really see the church, so I just pull my attention to the choices.
Crypt: (Spirit Affinity)
[Common]
A tomb like structure built to hold families of
dead and larger collection in veneration.
A winding collection of tunnels that will lead to
a main burial room at the bottom.
Tomb: (spirit/earth affinity)
[Uncommon]
a large collection of rooms underground
Unauthorized usage: this tale is on Amazon without the author's consent. Report any sightings.
that hold the venerated dead within there halls.
Often they can be connected to crypts but more
often then not they remain solitary rooms filled with
dead.
Underways: (earth affinity)
[Common]
A series of tunnels underground of dirt and stone
may lead to other areas but is mostly just tunnels.
Kinda disappointing that there was nothing special but I kinda have been getting away with it so I can’t be too mad that my luck has turned. A quick look over and I can also safely say they are all bland as all hell but they are on theme so I can’t really complain. Thinking on it in more detail I think I might wanna focus on the graveyard themeing for now, since it is the most likely to give me what I need, and keep people away. So with a non existent shrug and a focus of my will I select the tomb and the crypt as my rooms of choice. Right away though I can feel something change in a way my instincts say isn’t quite right for the selection process, not bad just not right.
Looking over I can see what it is right away and I smirk slightly at what the system seems to be implying.
Necropolis: (compiled from graveyard, crypt, and tomb)
[Rare]
A combination of tunnels and exposed grave sights leads to the
creation of a necropolis. Often seen in cities these could
point to a greater sign of the veneration of the dead and signs
of wealth.
A combination of three death themed [Rooms] with a focus
on the underground.
From what I can tell the system was just primarily combining what I had into one “room” but I wonder if it comes with any special bonuses because of it. Hard to tell though, so the only way to really understand is to get into the thick of it and understand what I am working with. I take stock real quick before getting to work, and I can see my earth elemental milling about the graveyard, from what I can tell it is just idly patrolling but I can feel a niggle in the back of my head when I look at it. I then turn to where I am resting, and I notice that I have grown noticeably bigger, from a small shard to something a bit more noticeable if still jagged.
I focus on the elemental and send it an idea to come and help me move, and almost instantly it drops what it was doing to come over to me. I then look around a bit and seem a sealed crypt, focusing my attention I can suddenly feel a pulse of energy as my necropolis takes hold. I can sense there is already a fairly complex crypt system that this one enters into and I think it would be best to put myself at the bottom of it. I focus my attention on the recently claimed final room and I start testing out what my earth affinity can do.
As the earth elemental grabs my gem, an odd experience as I can feel it from the perspective of the crystal and the elemental. It begins moving towards the crypt and then down into the final room, which looks like even taking the most direct route will take thirty minutes due to how decayed everything is. Focusing back at the bottom I begin by feeling out the size of the room, it is maybe about four hundred square feet so not the smallest thing, but it could do with being bigger. Pushing against my earth affinity I can feel the [Aether] respond and begin breaking through the stone.
Firstly I begin by breaking through in a perfectly square shape till I have about forty feet on each wall, about a double in size is more then enough. I feel a bit nervous though as I can feel the ceiling stressing with the sudden size and I take a moment to look at it fully. With a bit of thinking I quickly form a pillar from floor to ceiling, making it about ten feet in diameter. As a centerpiece though I kinda feel like it needs to be special so I think and think before a thought comes to mind on how to decorate it and the rest of the room. This will be a certain surprise should anyone reach this far, but first I need a spot for my gem that is a bit hidden in this room. Looking around I look to the top of the room, maybe fifty feet up and have an idea as I push power into it.

