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Chapter 79 - Collecting Magic Like It’s Candy

  “You know,” Alistair muttered, eyeing the growing mound of magical junk at their feet, “at some point my pouch is going to explode.”

  Kael grunted, cramming two more health potions into his dimensional satchel. “Then stop hoarding the weird trinkets and leave something behind.”

  “I’ll leave you behind,” Alistair said, voice dry. “Right after I finish cataloging my favorite spoils.”

  Brimma, crouched near a partially collapsed altar, gleefully poured a stream of fist-sized gemstones into Kael’s satchel like she was emptying a sack of grain. “No complaints from the elf. You’ve got the best pouch. And I trust you not to ‘accidentally’ drop the Perfect Spoon.”

  Kael blinked. “The what?”

  Alistair held up a silver spoon, faintly shimmering with runes.

  [Item Acquired: The Perfect Spoon – Cooking Tool – Magical Passive]

  Effect: Stir any liquid with this spoon to reveal:

  If it's poisoned

  Its magical properties

  If it’s blood, what creature it came from

  Bonus: Stirring near an unconscious or sleeping creature heals 5 HP/minute

  Bonus 2: Stirring in a campfire while telling a story increases morale and stamina regen

  “Stirs poison out of soup, identifies blood, heals allies when waved near them. Also boosts morale if used during storytelling. Honestly, it’s more useful than Kael.”

  Brimma snorted. “That spoon’s got better party skills than you.”

  “Uncalled for,” Alistair muttered, slipping it into his pouch.

  Thessaly sat slouched on a broken pillar, thorn-bark armor cracked at the shoulders. “How long do we have?” she asked quietly.

  She’d just hit Level 25 after the last miniboss. They were all feeling the grind now, tired, bruised, but unwilling to slow down.

  Alistair looked up like the system might flash something in the sky. “I haven’t gotten a single ping. No countdown, no tier notice. Suspiciously quiet.”

  Kael frowned, zipping his satchel shut with effort. “So... what? We just stay here and grind?”

  Brimma nodded. “I say we bleed this place dry. You seen the loot we’ve been pulling? We’ve hit an armory, an apothecary, and now…” She gestured around us at the cracked walls and strange spiraling shelves. “This looks like some kind of magical storage annex. Look at this.” She held up another shimmering container.

  [Item Acquired: Jar of Lightningflies – Summon/Light Tool – Tactical Utility]

  Effect: Releases 5 magical insects:

  Provide light, map recon, or distraction

  Each explodes harmlessly on command, disrupting invisibility and illusions

  One can be sacrificed to overload a magical ward

  Bonus: Lightningflies whisper about magical sources when near.

  Kael leaned closer. “They whisper?”

  “They’re... expressive,” Alistair offered. “Weirdly polite.”

  Thessaly raised an eyebrow. “You’re storing talking bugs in your pouch?”

  “They’re less annoying than some of our party members.”

  Brimma held up a parchment next. “And this beauty?”

  [Blueprint Acquired: Whisperhearth – Minor Structure – Memory-Linked Rest Point]

  Effect: Allies resting at this enchanted hearth gain:

  +10% XP from the next fight

  Dream-fragments of ancient lore (random system hints or blueprints)

  +15 morale for 12 hours

  Bonus: Whisperhearths remember every visitor, can be used to track allies and bind fast travel

  Alistair carefully rolled it up. “Finally. A magical fireplace that doesn’t scream or explode.”

  They fell into a rhythm then, Kael testing a heavy axe he found near the wall.

  [Item Acquired: Axe of Echoing Force]

  Rare – 2H Weapon

  On crit, unleash a shockwave behind the target

  Shockwave deals 50% of crit damage in a cone

  Passive: +10% Knockback

  They went quiet for a bit. Just the sounds of coins clinking, satchels being packed, the rustling of crates cracked open and ransacked. Thess had found a dusty plaque with ancient writing and was trying to read it sideways. Kael had just discovered an axe with a shockwave enchantment and was testing it on a column.

  “By the way,” he said absently, “my dad would’ve sold me and my brother for a spot in this place.”

  Brimma chuckled. “He sounds charming.”

  “Oh, he’s delightful. Big on blood purity, ceremony, emotional repression. Real family man.”

  Kael held up a crystal vial. “Hey, what’s this one do?”

  Brimma leaned in. “That’s a [Sunroot Extract Elixir]. Don’t drink it unless you want to vomit light for twenty minutes.”

  “Pass,” he said, gently setting it aside.

  They kept sorting, cataloging, stuffing. But under all the banter, all the shiny new gear and potion effects and passive boosts... the silence from the system kept stretching. A little too long. A little too quiet.

  Something was coming.

  The chamber was quiet but for the soft hum of ancient power.

  Three stone altars stood in a row beneath the half-collapsed shrine, each cradling a softly glowing essence. Pale motes swirled lazily above the stone basins, elemental cores, fragments of the primordial weave.

  Only three remained out of the four.

  Water shimmered in one, a suspended droplet churning with inner tides. Another pulsed with invisible eddies of air, dancing just out of reach like a teasing breeze. The third... it pulsed with a slow, crystalline thrum, ice, deep and ancient, pale-blue with veins of frost crawling through it like spiderwebs.

  Brimma sat on a stone nearby, arms crossed and fuming quietly.

  “I still say that damn thing was faulty,” she muttered. “Had the crackle, had the sizzle, then... fffft. Nothing. Fire magic my wrinkled foot.”

  Unauthorized duplication: this tale has been taken without consent. Report sightings.

  “You’ve already failed. Let it go,” Kael pointed out. “You’re not a fire mage, Brimma. You're a walking catastrophe with opinions.”

  “I’ve also failed at murdering you,” she said sweetly. “But you don’t see me giving up.”

  Thessaly leaned against a cracked pillar, watching the orbs with mild curiosity. “None of them feel... right,” she said. “Not like earth did. Not like thorns.”

  Kael shrugged and didn’t bother stepping forward.

  “I’ll sit this one out,” he said. “Not my thing. Magic and I don’t mix.”

  That left only him.

  They all thought the same thing: he would fail. He had to. Four elements already, and no vampire had these many elements, elements like fire and light. It just didn’t happen. Not without something else.

  Something like...

  [The Dew of Possibilities].

  He remembered the taste. Sweet and cold and impossibly ancient, like drinking the first rainfall of the world. The system hadn’t explained it. No fanfare. No dramatic narration.

  Just a quiet, simple shift.

  Something inside him had changed that day.

  To them, this was just another shot in the dark.

  To him… this was inevitable.

  He placed his palm above the first essence, water, and the reaction was immediate. Cool pressure bloomed in his chest. A distant roar echoed in his ears, like waves crashing in a drowned temple. He inhaled sharply as the essence poured into him, flooding his veins with something cold and ancient.

  [New Magic School Acquired: Water Magic – Level 1]

  You have awakened affinity with the element of Water.

  You may now learn spells from this school.

  Spell Gained – [Mist Echo] (Level 1 – Utility)

  Type: Detection / Utility

  Mana Cost: 5

  Effect: Reveal invisible glyphs, traps, and wards in a 10-meter radius.

  Bonus: Mist lingers around revealed magical objects for 15 seconds.

  Lore: “What’s written in water cannot hide.”

  “Mmh.” Alistair cracked his neck, letting the magic settle. “Not bad.”

  He didn’t even wait. Stepped to the third altar, the one radiating cold.

  Kael raised an eyebrow. “You’re doing another one?”

  Thess opened her mouth, but no words came out.

  Alistair didn’t answer. He just reached out and touched the Ice essence.

  This time, it wasn’t a wave that crashed through him, it was stillness. A deep, soundless hush. Like the world had paused to take a breath. Frost crept up his arm, painless but real, and his breath fogged the air.

  [New Magic School Acquired: Ice Magic – Level 1]

  You have awakened affinity with the element of Ice.

  Spell Gained – [Frozen Step] (Level 1 – Utility)

  Type: Terrain Manipulation / Mobility

  Mana Cost: 6

  Effect: Temporarily freezes unstable or hazardous terrain in a small radius.

  Duration: 10 seconds

  Bonus: Can solidify liquid surfaces briefly.

  Lore: “Where you tread, the world stills.”

  The frost receded, but the cold stayed with him.

  Alistair turned, slowly.

  Kael blinked. “You just...”

  “... Awakened two elements in a row?” Alistair finished for him. “Yeah. I’m just built different.”

  Brimma squinted at him, then muttered, “Or rigged. I’m leaning toward rigged.”

  Thess crossed her arms, staring. “You planning to awaken every school?”

  He smiled. “Not planning. Just… keeping my options open.”

  The group stared at him in stunned silence for a beat longer. Somewhere deep beneath the ruined shrine, the tremors of the arena groaned again, shaking dust from the crumbling stone.

  Alistair flexed his fingers, magic thrumming faintly in his blood.

  The wind shifted.

  He turned toward the final essence, air, and reached out without hesitation. The orb shimmered, light as thought, and broke apart in a swirl of silver currents that dove straight into his chest.

  There was no roar this time. No stillness. Just a rush.

  Like freedom. Like motion without friction. Like breath.

  [New Magic School Acquired: Air Magic – Level 1]

  You have awakened affinity with the element of Air.

  Spell Gained – [Whispers on the Wind]

  Type: Communication

  Mana Cost: 7

  Cooldown: 1 min

  Effect: Send a brief whispered message (20 words max) to any ally within 50 meters. The wind carries your words directly to their ear, undetectable by others.

  Bonus: Message bypasses magical silence zones.

  Lore: “Not even silence can still the wind.”

  He inhaled sharply. That was... Awesome! A way to communicate without being overheard!

  Behind him, the group stood frozen.

  “Three?” Kael said flatly. “You awakened three?”

  Brimma's mouth opened, closed, then opened again. “That’s... That’s not normal. You’re not normal.”

  “Thanks,” Alistair said dryly. “That’s the nicest thing you’ve ever said to me.”

  “No, I mean...” she stepped closer, squinting at him like he was a particularly annoying artifact. “I’ve seen you use dark magic. And light. And earth. And fire. And now water, ice, air. How the hell are you doing this?”

  He sighed.

  No point hiding it now.

  “I found something,” he said. “On the first day in the arena. A fountain. Hidden. There was this... water. The Dew of Possibilities.”

  Brimma blinked. “The Dew of Possibilities? Ancient myth? Pre-system era? That Dew?”

  He nodded.

  “I drank from it.”

  Thess let out a low whistle. “Lucky bastard. That probably saved your life more times than you even know.”

  Kael gave him a sidelong look. “And explains a lot.”

  “No limits,” Brimma muttered. She sounded almost reverent. “You’re saying it lets you awaken any skill or magic?”

  Alistair hesitated.

  “Not forever,” he said. “Seven days. That’s the timer.”

  Brimma scoffed. “Seven days? That’s too bad.”

  Then she grinned.

  “For you. For us? That’s a damn blessing. I don’t even want to imagine how powerful you could become if you had time to absorb every single skill and school. You’d be a walking apocalypse.”

  Thess smiled gently. “You kind of already are.”

  “Not helping,” Alistair muttered, rubbing the back of his neck.

  He wasn’t sure what unsettled him more: the way they were looking at him now or the fact that Brimma had a point.

  The ground shuddered, not a gentle tremor this time, but a full-body jolt that threw dust from rafters and rattled stone beneath their feet.

  Alistair’s balance shifted. He caught himself against a nearby pillar as a low, grinding sound echoed through the ruins like a mountain being dragged across stone.

  “What now?” Brimma barked.

  “Outside. Now,” Alistair snapped, already moving.

  They burst out of the ruined apothecary, squinting against a sudden gust of wind. And then... they saw it.

  The city was moving.

  No, not moving. Being dragged.

  Entire streets tilted ever so slightly toward the horizon. Rubble rolled. Banners fluttered violently. Cracked columns toppled as everything pulled toward a single, distant point.

  Something massive loomed at the edge of vision, impossibly far yet drawing closer by the second. It wasn’t visible exactly. But they felt it. Like gravity had shifted. Like the world itself had been told to lean in that direction.

  The Maw.

  “Guess it’s time to leave this tier,” Alistair muttered.

  Buddy growled softly beside the steps, tail thumping once as Alistair approached. The hellhound had been standing guard, nose twitching at the shifting wind. He looked up and gave a gruff bark, tail wagging like a flaming club.

  “Good boy,” Alistair said, patting the beast’s overheated fur. “Still not allowed inside shops, though.”

  He turned to the others, voice dry.

  “You know what I just realized?”

  Kael paused mid-step, glancing over with mild suspicion. “What?”

  “All those minibosses we killed... not a single one dropped a portal.”

  The group went still.

  Thess blinked. “Wait.”

  Brimma frowned. “He’s right.”

  Kael’s face paled. “Oh shit.”

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